Play Snake online
Snake is a grid-based arcade game about planning a safe route as your trail grows. Each golden piece of food adds ten points and lengthens the snake. A level ends when you reach its food target or collide with a wall or your own body.
Play Snake →No download or account is required. Gameplay needs JavaScript; these instructions remain readable without it.
How to play Snake
- Start with level one and choose a direction when you are ready.
- Use arrow keys or WASD, swipe the board, or tap the direction buttons. Immediate reverse turns are ignored.
- Collect golden food while leaving room for the growing tail.
- Pause with P or the Pause button; Resume continues your run.
Snake tips for your next round
- Plan an escape route before you eat: the new tail length can close a narrow gap.
- Make broad loops with open space ahead instead of chasing food through your own trail.
- Use Pause to study a crowded board; resume when your next direction is clear.
Why does Snake ignore a reverse turn?
An immediate 180-degree turn would send the head into its own body. Turn at a right angle first, then make the second turn when there is space.
Five level goals
| Level | Goal | XP for a clear |
|---|---|---|
| 1 | 3 food · 30 points | 75 XP |
| 2 | 6 food · 60 points | 100 XP |
| 3 | 10 food · 100 points | 125 XP |
| 4 | 14 food · 140 points | 150 XP |
| 5 | 18 food · 180 points | 175 XP |
Scoring and saved progress
Each food earns 10 points. Positive partial scores are saved on exit, but partial runs do not grant XP or unlock levels.
Clear a level to unlock the next. Your XP, achievements and personal records save in this browser when storage is available. Scores do not sync between devices or different website addresses.
Controls and accessibility
Arrow keys or WASD to move. On a phone, swipe or use the direction buttons.
Snake has keyboard controls but its moving canvas board still requires visual interpretation.
Display settings provide higher contrast, larger text and reduced optional motion. Keyboard focus indicators remain visible. These features are not a claim of complete accessibility for every game.